Fast passes combination with completion - Manchester United

- 6 poles
- 4 cones
- 1 net
- Sufficient balls for continuity
- 1 marker
- Playing area: 60x50 meters
- Players: 7 + 1 goalkeeper
- Running time: 15 minutes
- Series: 3 series of 4 minutes with a 1 minute pause of passive recovery
Summary | Secondary Objectives |
---|---|
Simplified game, useful to train exchanges in limited spaces and completion in the goal |
Oriented control, Pass, Finishing, Mobility, 4-4-2, 3-5-2, Crossover, Countermovement (check away), Losing your marker |
In half of the pitch with a net, place 6 poles outside of the area as shown in the picture (4 of them close to the limit and 2 more to the middle beyond them). Players must be standing like in the picture (Each of them next to a stick) except for A that goes about 1 meter ahead toward the center mark, standing next to the starting marker with a ball. Place 4 cones creating goals between the preceding and the outermost stick on both sides of the field (See picture).
To the coach's signal:
- A passes the ball to B who with a long-short move goes away from the stick
- B gives back the ball to A who has meanwhile gone to A1
- A passes the ball to C, while B goes to B1
- C passes the ball to B
- B does an oriented control and dribbles the ball to B2
- B does a pass through the net to the race of D who has gone to D1 doing the right move outside-inside
- D does an oriented control while the 2 forwards E and F cross on E1 and F1, trying not to be in an offside position with semi-circle movements
- D executes a pass toward the center of the area
- F shoots to goal
- Player must receive the ball after a clever run, long-short, outside-inside, semi-circle move, after anticipatiping the stick, but never if they are just standing still
- The offside rule can be applied
- After each completion, the goalkeeper sends the ball back to the outer player who has previously executed and air pass, passes the ball to A and plays to the opposite side
- Exchanges between players are done at a high rhythm and in the right moments to avoid opponents
- Pay special attention to the moment when the external penetration occurs and when attackers cross
- Let your players know they are the ones who need to find the right moment without creating mechanized situations
- More players can be used in order to avoid downtime