Game for 1 v 1 stimulation and defense
Goal
Equipment
- Vests
- 2 goals
- Balls
Preparation
- Playing Area: 30x20 meters / 33x22 yds
- Players: 8-12 + 2 goalkeepers
- Duration: 15 minutes
- Series: 1
| Summary | Secondary Objectives |
|---|---|
|
Thematic match focused on 1 v 1 duels |
Running with the ball, Dribbling, 1v1 attacking, 1v1 Defending, Decision - determination, Dribbling, Feints and tricks, 1 versus 1, Decision making |
Organization
Inside the field, two teams line up according to their positions in the case of a 4 v 4 game, or freely in the case of a 6 v 6 game. The goalkeepers defend the goals.
Description
- The game is played without corner kicks or throw-ins, in order to maintain a high level of intensity
- A goal is valid according to the rules or when the attacker manages to dribble past their direct opponent
Rules
- Dribbling must be effective. If, after getting past the defender, the attacker turns back or is caught up, the goal is not valid
- There are no throw-ins or corner kicks
- The action starts with the goalkeeper who should have taken the throw-in or corner kick
- A goal scored from a solo dribble counts double
Variations
- Use the markers to form lanes and restrict dribbling to the sidelines only, encouraging the attacker to receive the ball wide
- The defender who recovers the ball from the dribbling attempt scores a point for their team
Coaching Points
- During the defensive phase, depending on the area of the field, check how the defender handles 1 v 1 situations (body position, timing of closing down on the ball, etc.)
- This type of game reveals certain characteristics of the players: some will often attempt to dribble, while others will never do so. This is determined by each player's sense of self-efficacy; it is therefore necessary to allow players to experiment with one-on-one situations

































































