Quickness and mental reaction - FC Inter

Goal:
Equipment
  • 3 markers
  • 4 cones
Preparation
  • Playing Area: 15x15 meters / 16x16 yd
  • Players: at least 10
  • Duration: 10 minutes
  • Series: 2 of 4 repetitions per pair with 2 minutes of passive recovery inbetween series
Quickness and mental reaction - FC Inter

Summary

Train players' speed, quickness and mental adjustment with psychokinetic elements

Organization

Within the playing area (15x15 meters) place cones and markers as shown in the picture. The distance between the starting cone and the first marker should be 5 meters. The diagonal distance between the remaining markers and cones must be 7 meters. Divide ten players in two teams, and place them in pairs near the starting cone.

Description

  • At the coach's signal, one of two players (white in the picture) runs towards the first marker, chased by their mate
  • Once reached the marker, white player with a quick change of direction will have to choose towards which marker they should continue the race
  • The blue player must continue to follow the white player
  • By the next marker, white player will choose again the direction to take and will end their turn on one of the two cones placed diagonally, always chased by blue player
  • At every round alternate the roles of the two players 
  • The chasing mate must always keep very close to the player who leads

Rules

  • Each round consists of three consecutive sprints with changes of direction
  • When two players end the course, the next pair can start it
  • Players that end the course run back in line

Coaching Points

  • Useful drill to warm-up players both mentally and physically
  • Perform the exercise at high speed
  • The player who is following should be responsive to the teammate's decisions
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