SOCCER DIGITAL TECHNOLOGIES
Equipment
- 8 markers
- 1 goal
- Sufficient balls for continuity
Preparation
- Playing area: 30x10 meters
- Players: 8 + goalkeeper
- Duration: 9 minutes
- Series: 2 series of 4 minutes with a 1 minute pause of passive recovery
Summary
Exercise taken from the physical preparation phase of Bayern, useful to train various aspects.
Equipment
- 6 markers
Preparation
- Playing area 30x20 meters
- Players: The whole team
- Duration: 10 minutes
- Series: 15 acceleration series with a 30 seconds pause of passive recovery
Summary
This exercise, used many times by Frank de Boer, aims to improve players' physical preparation
Secondary Objectives
Physical, Speed endurance, Agility, Run, Speed endurance, Speed, Physical Training
Equipment
- 18 cones
Preparation
- Playing area: 45x60 meters / 49x65 yd
- Players: 18
- Duration: 15 minutes
- Series: 5
Summary
Conditional circuit to train aerobic power
Secondary Objectives
Aerobic power, Acyclic speed, Agility, Quickness, Type of run, Running with a change in direction
Equipment
- 4 cones
- 2 goals
- Balls
- 4 poles
- 4 small hurdles
Preparation
- Playing area: 25x20 meters / 27x22 yd
- Players: 8-10
- Duration: 15 minutes
- Series: 2 series of 6 minutes each with 3 minutes of passive recovery inbetween
Summary
Small-sided game to train headers
Secondary Objectives
Intercepting, Awareness, Peripheral vision, Soccer conditioning, Header, Intercepting
Equipment
- markers
- 2 vests (Two different colors)
- Sufficient balls for continuity
Preparation
- Playing area: 15x15 meters
- Players: 4
- Duration: 10 minutes
- Series: 2 series of 4 minutes with a 2 minutes pause of active recovery (Touches in pairs)
Summary
This exercise taken from Madrid's quarry is often used to teach players to be always moving in order to receive the ball.
Secondary Objectives
Passing, Mobility, Coordination, Agility, Run, First touch, Pass, Mobility, 1 versus 1
Equipment
- 12 markers (4 yellow, 4 blue, 4 red)
- 2 cones
Preparation
- Playing area: 10x5 meters
- Players: 10
- Duration: 10 minutes
- Series: 2 series of 4 minutes with a 1 minute pause of passive recovery
Summary
With this exercise, inspired by the famous game, we train players' concentration skills and cognitive ability reaction
Secondary Objectives
Explosive Strength, Reaction time, Vestibular information, Reactive strength, CognitiveAerobic training: Direction and position changes in speed
Goal:
Equipment
- 18 markers (6 per color)
- 4 cones
- Balls
Preparation
- Playing area: 50x45 meters / 54x49 yd
- Players: 12
- Duration: 25 minutes
- Series: 4 repetitions (Each player repeats the course four times from the marker 1 to the cone A)
Summary
Improve aerobic capacity and improve coordination in speed before and after a pass
The boogeyman: Stop the opponents
Goal:
Equipment
- 12 markers
- 4 cones
- Balls
- 1 vest
Preparation
- Playing area: 20x20 meters / 22x22 yds
- Players: 5
- Duration: 12 minutes
- Series: 3 series of 3 minutes each with 1 minute of passive recovery inbetween
Summary
Game proposal with ball driving and finishing while avoiding the opponent
Organization
Game proposal with ball driving and finishing while avoiding the opponent
Description
Equipment
- Markers
- 1 goal
- 8 vests
- Balls
Preparation
- Playing area: 40x50 meters / 44x54 yd
- Players: 14 + 1 goalkeeper
- Duration: 16 minutes
- Series: 2 series of 7 minutes each with a 2 minutes pause of recovery inbetween
Summary
Thematic match to improve in-depth attacking movements with the 4-2-3-1 formation
Secondary Objectives
Creating space, Width, Possession, Transition, Mark, Losing your marker, Marking, Creating width and depth, Switching the attack, Ball possession, TransitionsBlind man's bluff
Goal:
Equipment
- 2 poles of different colors
- 4 markers of different colors
- 2 cones
Preparation
- Playing area: 20x15 meters
- Players: 8
- Duration: 10 minutes
- Series: 1
Summary
With a simple psychokinetic exercise the reaction capacity of players can be improved
Organization
With a simple psychokinetic exercise the reaction capacity of players can be improved





























































